Once all four vases have been placed, you can leave the hallway. Patience is key to getting past this part of the game luckily the first vase is closest to the exit. If you are interested in helping to create one, please post in this thread or fill out this application. On top of this, those moving spike traps from before will appear again, and any damage will cause Esther to drop her current vase, forcing her to head back and get a replacement. There is currently no walkthrough for Bunny Factory. Your objective is to place the vase on the matching pedestal, but the vase is quite heavy and Esther cannot jump nor run as she is carrying one around. Head to the opposite end of the hall, and take note of four pedestals placed in the hallway, each with a unique symbol.Īt the opposite end of the hall are four more pedestals with identical symbols one of them should have a vase. Noise will still be an issue however, so do not run too much. ![]() There is no cover, but as long as you stay put, they will not catch you. ![]() Hopp and company will periodically descend to observe the area. ![]() You have to contend with a long, uncovered hallway where Mr.
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